Just got this from Ruth.
“Hi Everyone. One of my co-workers also works at Gibsons, she told me that today the textbooks for our class ActionScript 3.0 – Game Programming University are on the shelf as of today at Gibsons.”
And let me give you this list of other good Flash books before I forget, again:
Chris Crawford on Game Design, Chris Crawford, ISBN: 0-13-146099-4
Chris has been around the gaming industry since the early days and in this book he shares some of the lessons. My favorite part though, is called, “Old Fart Stories”, where Chris tells stories of his years in the industry. Some funny and some sad but all with a lesson, not just on games, but also life.
Macromedia Flash MX 2004 Game Design Demystified, Jobe Makar & Ben Winiarczyk, ISBN: 0735713987
This is the original textbook for this class and I really do wish they’d write a CS3 version!
Macromedia Flash Professional 8 Game Development, Glen Rhodes, ISBN: 1584504870
I don’t know Glenn personally. I suspect he’s a smart guy but his publisher and/or editor should be taken behind the barn. This is the text book we used last semester and it was a fiasco. The only good thing to come out of this book is the chapter on optimizing graphics. Damned good chapter – I’d go so far as to say the best I’ve read.
Foundation ActionScript 3.0 with Flash CS3 and Flex, Steve Webster, Todd Yard, and Sean McSharry, ISBN-13: 978-1-59059-815-3
Now here’s a good book. Had it been published a little earlier, it would’ve been your text book.